1964 60FPS bundle Carnivorous Edition 2016 12 05
N64??? 1964 60FPS bundle - Carnivorous Edition ????????? :
1964
Fixed showhide cursor bug (tab now toggles cursor)
Changed filenames - caused emu detect issues in W10 (thanks Stunning Cactus)
New esdf profile for DInput
Auto enabledisable rsp emulation for gepd
Adds crc to Project64.rdb when running new rom (jabo compatibility)
Default plugins set to Jabo - DInput - Azimer
Default rdramcounter factor set to - 1 & 8mb
Romlist shows filename by default
Force perfect darkgex to eeprom 16KB - detects using roms internal name
Two overclock profiles to use - six ine times
Compiled non-overclocked 1964 version - for slow cpus ovelty
Inserted gex 5d crc to 1964.iniProject64.rdb
New GLideN64 plugin
Mouse injector
Cleaned up map detection
New exe description
Mouse locks correctly on multi-screen setups
Mouse input now reads from driver (thanks to ManyMouse by rcg)
Replaced strcmp with strcasecm - possible source of emu detect issues
Settings are shown by default to avoid confusion (thanks Graslu)
New option - radial menu mouse control for PD
Refactored code
New option - toggle crouch
Disable speedhack if player is using combat boost or match is slow motion
Capped emulator search rate to two per second - from five hundered per second
Capped injection rate for perfect dark speed hack - was unstable
Changed description for Aim Mode to Cursor Aiming
Halfed crosshair movement default
GE-MP
New exe description
Updated emulator filenames
http://www.shootersforever.com/forums_message_boards/viewtopic.php?t=7045
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